Final Fantasy VII

Role-playing (RPG) / Adventure · 1997 · PlayStation 3, PlayStation, PlayStation Portable, Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5

Final Fantasy VII is a turn-based RPG from SquareSoft, released in 1997 and spread across three discs. This guide covers the 1997 original, not the Remake trilogy. It focuses on one-time pickups, Gold Saucer date points and Enemy Skills.

Guides and missables below stop at this point. Move it forward as you play.

Quest walkthroughs

Quests for Midgar. Open a quest for step-by-step directions, choices, rewards and troubleshooting. Its full walkthrough reveals that quest’s details.

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Quick tips

  • Midgar

    Learn Materia early

    Early fights are easy, so use Midgar to learn the Materia system. Equip Restore early.

  • Midgar

    Check chests and knocked-out guards

    Many Midgar pickups are one-time. A forum poster says just about everything in Midgar is missable, which is a rough rule rather than a verified list.

  • Midgar

    Start Gold Saucer date points

    On the first dialogue choice, pick the second option (don't tell Aeris to flee), then buy the flower at the second choice. After entering the passenger train car, talk to Jessie. Avoid the second option "Looking forward to it", which loses affection points with Tifa.

Things you can miss

Optional quests, items or choices you can lose access to by progressing past a point. Guides often call these “missables”.

  • Iron Bangle

    Can be lost after: Midgar

    Buy it from the accessory shop in the Sector 7 Slums, because it can't be bought later.

  • Shinra Building pickups

    Can be lost after: Midgar

    The Turtle's Paradise Flyer and an Enemy Skill Materia are here. Both are lost once you leave Midgar.

  • Wall Market outfit items

    Can be lost after: Midgar

    You can only get one version of each outfit piece in one playthrough. The Silk Dress, Blonde Wig, Sexy Cologne and Diamond Tiara are the optimal combination. The Honey Bee Inn Lingerie and Bikini Briefs are missed if you don't get one of them.

  • Striking Staff

    Can be lost after: Midgar

    Steal it from an Eligor in the second area of the Train Graveyard. It's the only place to get it.

  • Ifrit MateriaComing up

    Can be lost after: Kalm and the First Overworld

    Grab it after defeating Jenova-Birth. If you leave the room, you miss it.

All Final Fantasy VII missables by stage (contains spoilers)

Opening this list shows every missable’s name, including ones past your spoiler line. Names only, no details.

  • Iron Bangle · can be lost after Midgar
  • Shinra Building pickups · can be lost after Midgar
  • Wall Market outfit items · can be lost after Midgar
  • Striking Staff · can be lost after Midgar
  • Ifrit Materia · can be lost after Kalm and the First Overworld
  • Ramuh Materia · can be lost after Costa del Sol to Corel Prison
  • Added Effect · can be lost after Gongaga and Cosmo Canyon
  • Parasol · can be lost after Nibelheim, Rocket Town and Wutai
  • Yoshiyuki · can be lost after Nibelheim, Rocket Town and Wutai
  • Wutai side quest rewards · can be lost after Nibelheim, Rocket Town and Wutai
  • Temple of the Ancients items · can be lost after Temple of the Ancients
  • Shop stock: Four Slots, Shotgun and Mythril Clip · can be lost after Disc 2

Guides and data last refreshed Nov 12, 2026. They are generated from web research and may contain mistakes.