Grand Theft Auto V
Shooter / Racing / Adventure · 2013 · Xbox Series X|S, PlayStation 3, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox 360, Xbox One
An open-world action game in which you play three protagonists, Michael, Franklin and Trevor, across Los Santos and Blaine County. The map is open after the Prologue, and story progress unlocks more activities and properties. The checklist has 69 story missions leading to one of three endings.
Guides and missables below stop at this point. Move it forward as you play.
Quest walkthroughs
Quests for Opening. Open a quest for step-by-step directions, choices, rewards and troubleshooting. Its full walkthrough reveals that quest’s details.
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Quick tips
Opening
Know each character's special ability
Michael has slow-motion aiming, Franklin has slow-motion driving, and Trevor has a damage boost and damage resistance. Use each one where it suits the situation.
Opening
Train stats by using them
Stats such as driving, shooting and stamina improve through use. Use the early missions to build them up.
Opening
Check your phone and texts
Many optional missions are triggered by text rather than a map marker. Check your messages regularly.
Opening
Follow Franklin's early story path
Start with the Prologue, then follow Franklin's repo work until Complications brings Michael into the story. Use these early Franklin missions to learn driving and cover shooting.
Opening
Clear open markers before the first heist
Finish the open Michael and Franklin markers before moving into the first heist. Pulling Favors is the one Strangers and Freaks mission required to keep the main path moving.
Opening
Start Franklin's Strangers and Freaks early
Tonya's towing jobs start after Repossession. Beverly's Paparazzo chain starts after Complications, and Hao's Shift Work is available in the evening after Complications.
Things you can miss
Optional quests, items or choices you can lose access to by progressing past a point. Guides often call these “missables”.
The Long Stretch
Can be lost after: Opening
It can be missed depending on the order of some early missions. Run through Franklin's content before doing anything as Michael to make it appear properly.
Optional Simeon dealership missionComing up
Can be lost after: First Heist
Franklin can go back to Simeon's dealership and start a mission. Once you start playing as Trevor, you can't play it.
Heist crew members from random eventsComing up
Can be lost after: First Heist
Some random encounters offer potential heist crew members who aren't available for heists unless you pick them up first. One example is Packie McReary via the Getaway Driver random event.
The Good Husband (Amanda's call)Coming up
Can be lost after: First Heist
This Michael phone call is listed as missable in the Steam guide and is available between Marriage Counselling and The Jewel Store. Do it before the heist finale.
All Grand Theft Auto V missables by stage (contains spoilers)
Opening this list shows every missable’s name, including ones past your spoiler line. Names only, no details.
- The Long Stretch · can be lost after Opening
- Optional Simeon dealership mission · can be lost after First Heist
- Heist crew members from random events · can be lost after First Heist
- The Good Husband (Amanda's call) · can be lost after First Heist
- Merryweather variant of the Canis Mesa · can be lost after Port Heist
- Doting Dad (Tracey's call) · can be lost after Mid-Game Setups
- Jimmy - Parenting 101 (Michael's call 3/3) · can be lost after The Big Score
- Epsilon Program and Dr. Friedlander's sessions · can be lost after Final Choice and Post-Game
- Trevor's hitchhiker cult events · can be lost after Final Choice and Post-Game
- Mrs. Philips and Damaged Goods · can be lost after Final Choice and Post-Game
- The final choice itself · can be lost after Final Choice and Post-Game
Guides and data last refreshed Nov 12, 2026. They are generated from web research and may contain mistakes.